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Galactic civilizations 3 console commands see map
Galactic civilizations 3 console commands see map










There is a different set of commands I haven't figured out yet which must be used for modded ships (probably user designed) and those the player creates themselves (game generic).Īll these console commands are essential for modderrs to build and test their factions, ships, and the map objects they create. I'm still trying to figuare out how tyo spawn player custom designed ships. "spawn", "spawnbp blueprint" but this is off the top of my head. Last time I tried this was to give AI factions colonizable worlds to beef them up and it colonized multiple copies of the same worlds - they must then be individually deleted before selecting next turn or your game will crash. Beware if you choose to colonize multiple planets. "convertdeadplanet" changes 1 random dead planet into a class 10 (default) colonizable world. "colonize all" will colonize all the planets on the game map with your faction.

galactic civilizations 3 console commands see map

"colonize" allows you to colonize any colonizable planet provided you have a colony ship selected.

GALACTIC CIVILIZATIONS 3 CONSOLE COMMANDS SEE MAP MOD

"god" will allow you to take control of AI planets and ships, or just to examine AI behavior - very useful, expecially if you are trying to mod AI behavior. (Why these types of orders are in the construction menu as opposed to the planetary management menu is a mystery of GalCiv3. These tiles can be identified by a small colored icon at the bottom of the tile. Tile bonuses are special colony tiles that give bonuses to certain improvements if they are built on the tile. economic, moral, etc stimulus do nothing. The Ancient Wonder tile bonus, which gives +3 to Influence improvements build on the tile and +1 to any adjacent Tourism improvements. Planets with repeating construction orders - i.e. If the shipyard has a repeated contruction order one of that order will be produced. "Finish next" will complete the next item in the que of the selected shipyard or planet. "Finish" will complete all items in a planatary que - if the planet is selected - or in a shipyard que if the shipyard is selected. Planets appear to regenerate themselves after every turn so I've never been able to successfully mod any permanent planetary stats. movement points, shields, kinetic weapons. However, some effects will disappear at the end of your turn - i.e.

galactic civilizations 3 console commands see map

"Modstat" command works for the commands listed by the.

galactic civilizations 3 console commands see map

Use the keyboard command "Resources" to add 1000 of each type.










Galactic civilizations 3 console commands see map